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Re. Point 2: Artists are granted copyright for their work by default per the Berne Convention. These copyrighted works are then used without consent of the ori
by PuddleCheese 4y ago
Re. Point 2:
Artists are granted copyright for their work by default per the Berne Convention. These copyrighted works are then used without consent of the original author for these models.
Additionally, the argument that you can't copyright a style is playing fast and loose with most things that are proprietary, semantically.
- AlgorithmicTime 4y agoBut if I train my own neural network inside my skull using some artist's style, that's ok? Either a style is copyrightable or it's not. If it's not, then I can't see any argument that you can't use it yourself or by proxy.
- PuddleCheese 4y agoThe brain-computer metaphor is not a very good one, it's a pretty baseless appeal. Additionally, it's an argument that anthropomorphizes something which has no moral, legal, or ethical discretion. You do not actively train your brain in remotely similar methods, and you, as an individual, are accountable to social pressures. An issue these companies are trying to avoid with ethically questionable scraping/training methods and research loop holes. Additionally, many artists aren't purely learning from others to perfectly emulate them, and it's quickly spotted if they are, generally. Lessons learned do not implicitly mean you perfectly emulate that lesson. At each stage of learning, you bias things through your own filter. Overall, the idea that these two things are comparable feels grotesque and reductionist, and feel quite similar to the "Well I wasn't going to buy it anyway" arguments we've been throwing around for decades to try to justify piracy of other materials. At the end of the day, an argument that "style can't be copyrighted" is ignoring a lot of aspects of it's definition, including the means, and can be extrapolated into an argument that nothing proprietary should be allowed to exist...
- akiselev 4y ago> Overall, the idea that these two things are comparable feels grotesque and reductionist I agree with you there but the alternative - that they’re not comparable - I find equally grotesque and full of convenient suppositions rooted in romanticism of “the artist”. We’re in uncharted territory with AI finally lapping at the heels of creative professionals and any analogy is going to fall apart. This feels like something that we should leave to the courts on a case by case basis until there’s enough precedent for a legal test. The question at the end of the day should be about harm and whether an AI algorithm was used as run-around of a specific person’s copyright
- PuddleCheese 4y agoGood points. I was actually just sitting in a AI Town Hall hosted by the Concept Art Association which had 2 US Copyright Lawyers who work at the USCO present, and their along similar lines, currently. Basically, like you specified, legal precedent needs to be built up on a case by case basis, and harm can pretty readily be demonstrated, at least anecdotally, especially as copies are made during training of copyrighted work. Unfortunately, historically, artists do not generally enjoy the same legal representation or resources that unionized industries with deeper pockets enjoy. It's probably one of the reasons Stability.Ai are being so considerate with their musical variant. It would have been great if artists were asked before any of this. I could see this going in such a different direction if people were merely asked...
- wnkrshm 4y agoI'm an artist and I work in tech - I'd be very interested in working with the models if I didn't find the idea of using something made out of the labor of my peers repulsive. Call me a training-set vegan, any model made from opt-in and public domain images I'd use in a heartbeat.
- odessacubbage 4y agounless you are in fact a living and breathing cyborg [in which case, congratulations] , the wet work inside your head is not analogous to the neural networks that are producing these images in any but the most loosely poetic sense.
- idiotsecant 4y agoNo? The mechanisms are different but the underlying idea is the same - identify important features and replicate those features in new context. If an AI identifies those features quickly or if I identify them over a lifetime what's the difference? If I so that you might say my work is derivative but you won't due me. Why is it different if an AI does it?
- DenisM 4y agoThis comment answers your questions: https://news.ycombinator.com/item?id=33425414 https://news.ycombinator.com/item?id=33425414
- idiotsecant 4y agoNot particularly. Parent post is not concerned with or making any claims to special knowledge of the internal details of the modelling in the mind or in the machine, only the output.
- peoplefromibiza 4y ago> The mechanisms are different but the underlying idea is the same no. they are the same as asking a person to say a number between 1 and 6, then asking the same question to a dice and concluding that men and dice work the same. > identify important features and replicate those features in new context untrue if you think that that's what people do, obviously you can conclude that AI and humans are similar. But people don't identify features, people first of all learn how to replicate - mechanically - the strokes, using the same tools as the original artists until they are able to do it, most of the time people fail and reiterate the process until they find something they are actually very good at and only after that the good ones develop their own style. based either on some artistic style or some artistic meaning. But the first difference we learn here is that humans can fail to replicate something and still become renown artists. An AI cannot do that. Not on its own. For example, many probably already know, but Michelangelo was a sculptor. He was proficient as a painter too, but painting wasn't his strongest skill. So artists, first of all, are creators, not mere replicators, in many different forms, they are not good at everything in the same way, but their knowledge percolates in other fields related to theirs: if you need to make preparatory drawings for a sculpture, you need to be good at drawing and probably painting (lights, shadows, mood, expressions, are all fundamental for a good sculpture) Secondly, the features artists derive from other art pieces are not the technical ones, those needed to make an exact replica of the original, but those that make it special. For example, in the case of Michelangelo, the Pietà has some features that an AI would surely miss. First of all the way he shaped the marble that was unheard of, it doesn't mean much if you don't contextualize the opera and immerse it in the historical period it was created. An AI could think that Michelangelo and Canova were contemporary, while they were separated by 3 centuries, which make a lot of difference in practice and in spirit. But more importantly, Michelangelo's Pietà is out of proportion, he could not make the two figures in the correct scale, proving that even a genius like he was could not easily create a faithful reproduction of two adults one in the lap of the other, with the tools of the 16th century. The Virgin Mary is very, very young, which was at odds with her role as a grieving mother and, the most important of them all, the Christ figure is not suffering, because Michelangelo did not want to depict death. An AI would assume that those are all features of Michelangelo's way of sculpting, but in reality it's the result of a mix of complexity of the opera, time when it was created, quality and technology of the tools used and the artist intentions, which makes the opera unique and, ultimately, irreproducible. If you use an AI to reproduce Michelangelo, everybody would notice, because it's literally something a complete noob or someone with a very bad taste would do. So to not say the difference, you should copy the works of lesser known artists, making it even more unethical.
- aqsalose 4y ago> But if I train my own neural network inside my skull using some artist's style, that's ok? How well the network inside your skull can manipulate your limbs to reproduce good-quality work in some artist's style? Our current framework for thinking about "fair use", "copyright", "trademark" and similar were thought about into existence during an era when the options for "network inside the skull" were to laboriously learn a skill to draw or learn how to use a machine like printing press/photocopier that produces exact copies. Availability of a machine that automates previously hand-made things much more cheaply or is much more powerful often requires rethinking those concepts. If I copy a book putting ink on paper letter by letter manually, that's ok, think of those monks in monasteries who do that all the time. And Mr Gutenberg's machine just makes that ink-on-paper process more efficient...
- deadbeeves 4y ago>How well the network inside your skull can manipulate your limbs to reproduce good-quality work in some artist's style? An experienced artist can probably do this in a couple weeks, depending on how complex the style is. >If I copy a book putting ink on paper letter by letter manually, that's ok, think of those monks in monasteries who do that all the time. According to copyright, no, that's not okay. Copyright does not care about the method of reproduction, it just distinguishes between authorized and unauthorized reproduction. A copyist copying a book by hand without authorization is just as illegal as doing it with a photocopier. Likewise, if you decide to copy a music CD using a hex editor and lots of patience, at the end of the process you will end up with a perfectly illegal copy of the original CD. So the question stands. Why is studying artwork with eyeballs and a brain and reproducing the style acceptable, but doing the same with software isn't?
- UncleEntity 4y ago> Additionally, the argument that you can't copyright a style is playing fast and loose with most things that are proprietary, semantically. This has been true since copyright existed, Braque couldn’t copyright cubism — Picasso saw what he was doing and basically copied the style with nothing to be done aside from not letting him into the studio.
- PeterisP 4y agoA key part of the concept of copyright is that having copyrighted works used without consent is perfectly fine. Copyright grants an exclusive right to make copies of the work. It does not grant the author control over how their work is used, quite the opposite, you can use a legitimately obtained copy however you want without the consent of the author (and even against explicit requirements of the author) as long as you are not violating the few explicitly enumerated exclusive rights the author has. You do not need an author's consent to dissect or analyze their work or to train a ML model on it, they do not have an exclusive right on that. You do not need an authors consent to make a different work in their style, they do not have an exclusive right on that.
- PuddleCheese 4y agoI feel there's a lot missing from this, and some terminology would require clarification (What constitutes "used"?). Generally speaking, this supposition skirts around the concept of monetizing from the work of others, and seems at odds with what the Berne Convention seems to stipulate in that context, and arguably seems in violation of points 2 and 3 of the three-step test. That's to say nothing regarding the various interpretations on data scraping laws that preclude monetizing outputs. I don't feel it's that black and white, personally...
- PeterisP 4y agoWhat I mean by "used" means any use where copying and reproduction is not involved. The Berne three-step test specifies when reproduction is permitted, however, any use that does not involve reproducing the work is not restricted, and monetization does not matter. It's relevant for data-scraping laws because you are making copies of the protected work.