4 ms·
I'm not sure the Wired writer is a football person either. I can probably best explain it this way: that play does not have a name, because it's pretty basic a
by JohnBooty 4y ago
I'm not sure the Wired writer is a football person either.
I can probably best explain it this way: that play does not have a name, because it's pretty basic and that guy didn't invent it. Clock management is so integral to gridiron football.
https://en.wikipedia.org/wiki/Running_out_the_clock#American_football https://en.wikipedia.org/wiki/Running_out_the_clock#American...
You probably see that move a little bit more in video games. In real life there's more that can go wrong; you have eleven guys chasing you and you do not have 360-degree awareness. The ball could be knocked away from you, etc. Worst case scenario you hurt your teammates, lose your job, etc. So you will be more conservative.
I think video games have influenced football in a lot of ways, just not that one. Particularly TV coverage - the "sky cams" on high tension wires crisscrossing the arenas, mimicking the unfettered virtual cameras in video games. Also, the superimposed CGI first down lines on the field.
- zeckalpha 4y agoFirst down lines were súper imposed before video games could do that. It just was the classic yellow straight line.
- jaywalk 4y agoI mean, video games could do it of course. But the idea definitely started with TV.
- JohnBooty 4y agoHuh! It seems so. The TV technology debuted in 1998. I was certain that games were doing it before that, but I couldn't find any evidence. I must have been mistaken - I guess TV did it first. http://insightreplay.com/the-story-behind-nfls-magic-yellow-first-line/ http://insightreplay.com/the-story-behind-nfls-magic-yellow-...
- appleiigs 4y agoDo you remember the glowing puck from 1996? For some viewers it was difficult to see where the puck was, so Fox made the puck look like a red comet on TV when someone took a shot.