3 ms·
1992... Let's see. I had a fun job as a software developer at a university. I was a single person team (for the most part), writing C (for the most part), PC,
by YZF 4y ago
1992... Let's see. I had a fun job as a software developer at a university. I was a single person team (for the most part), writing C (for the most part), PC, Mac, embedded platforms. Designed my own electronics for various lab projects.
Did some work on various larger systems, IBM (VM/CMS), DEC (Unix).
Shelves with reference books. Lots of low level code (graphics directly on EGA/VGA etc.). Late nights on BITNET or the Internet. USENET/Newgroups.
Remote access with slow modems.
Borland/Microsoft tooling + tooling from embedded vendors (assemblers etc.).
Compensation: low. Work-life balance: None (I didn't have a life back then ;) ). Design principles: Some OO ideas, break things down to reasonable pieces, nothing too structured. Processes: None.
Are things better? I had more fun back then, that's for sure. For some definition of fun anyways ;). At work anyways.