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The DS had 16 audio channels compared to the GBA's 2. Actually, the DS was able to use the built-in GBA coprocessor to process its audio. So it was leaps ahead
by purpleflame1257 4y ago
The DS had 16 audio channels compared to the GBA's 2. Actually, the DS was able to use the built-in GBA coprocessor to process its audio. So it was leaps ahead of the GBA, though not quite to SNES standards. By the time the DSi came around, there was a built in audio processing chip as well.