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He talks about gamedev, and arena allocators are common sense in gamedev. It's more like introduction of a gamedev concept to business programming. Also: >Lea
by GoblinSlayer 4y ago
He talks about gamedev, and arena allocators are common sense in gamedev. It's more like introduction of a gamedev concept to business programming.
Also:
>Learning how to work with arenas entirely revolutionized my experience with writing code in C.
But, right, arena allocator is a tool, not a solution, you still have to invent a solution every time, it's still manual memory management, just an easier one.