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Fun fact. I've been resurrecting MGR against modern DRM graphics on an openBSD machine. I have the animated splash screen rendering, and the terminal working mo
by MobiusHorizons 4y ago
Fun fact. I've been resurrecting MGR against modern DRM graphics on an openBSD machine. I have the animated splash screen rendering, and the terminal working mostly. There are some bugs with some of the programs, and menus, that I haven't figured out yet, and some of the programs crash. It's been quite an interesting experience. Hopefully when I get it working I will post it somewhere. a DRM based graphics stack should work on linux as well, which is pretty cool.
- yjftsjthsd-h 4y agoPlease do post it, that would be sweet to play with:)
- FullyFunctional 4y agoCool. Putting MGR up on a Raspberry Pi would be cool. The MGR model was awesome, but the ergonomics of move and resize could perhaps be modernized a bit. Do you have a github repo or somewhere we can follow the progress?
- shrubble 4y agoPlease let me give you some encouragement about that - it would be fantastic to be able to easily create simple GUIs using MGR; and to use on older laptops etc.!
- lproven 4y agoThis sounds fantastic! Is there anything to see anywhere yet?
- MobiusHorizons 4y agothis is pretty much the current state: https://youtu.be/LYhs9E2W5MI https://youtu.be/LYhs9E2W5MI I'm still struggling with quite a few of the boolean operations, because I don't actually understand how they were supposed to work on color bitmaps. This is basically just the regular MGR source with some tweaks so that it compiles on a modern compiler and a display driver targeting a libdrm framebuffer.
- lproven 4y agoNeat! Good work.