4 ms·
Awesome answer. Thanks for those examples, makes a ton of sense! I just assumed in 99% of cases, you could just "tweak" Unreal but if its issues with core com
by robswc 4y ago
Awesome answer. Thanks for those examples, makes a ton of sense!
I just assumed in 99% of cases, you could just "tweak" Unreal but if its issues with core components of the engine... I could see why an engine from scratch may work better.