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Here's a 2018 GDC session about the game developer Bungie using "big room planning". Once a quarter, 300 people (40 dev teams) come together in one big room to
by cpeterso 4y ago
Here's a 2018 GDC session about the game developer Bungie using "big room planning". Once a quarter, 300 people (40 dev teams) come together in one big room to collaboratively plan their next quarter's deliverables and sprints.
https://www.youtube.com/watch?v=ndPyhgorOKY https://www.youtube.com/watch?v=ndPyhgorOKY