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> Zink has outperformed native GL drivers even though it introduces an extra layer through vulkan. That is not the case here (Radeon RX 5700 XT, Linux), Zink i
by badsectoracula 4y ago
> Zink has outperformed native GL drivers even though it introduces an extra layer through vulkan.
That is not the case here (Radeon RX 5700 XT, Linux), Zink is consistently slower than the "native" OpenGL. A quick test with Dhewm3 ("modernized" version of the Doom 3 engine) has the native driver running 1.5 times faster than Zink and with an engine of mine the native driver is ~4 times faster.
I don't have many games to benchmark on but in general Zink tends to be slower than a native driver, but depending on the hardware and game the difference might not be noticeable in practice (without an FPS counter). In the future when hardware is faster than today it might not make much of a practical difference even in benchmarks.