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No… I used to do a lot of OpenGL programming and AppKit supported a fairly modern version… Apple deprecated it and it has really sucked for me.
by waynecochran 4y ago
No… I used to do a lot of OpenGL programming and AppKit supported a fairly modern version… Apple deprecated it and it has really sucked for me.
- Rhedox 4y ago4.1 is not a fairly modern version. That was released in 2011 and doesn't even have compute shaders which D3D11 had in 2009.
- pavlov 4y agoSo what? There are plenty of applications that just render graphics and don’t need compute shaders.
- waynecochran 4y agoWhat I call "really old stuff" uses glBegin() and glEnd()