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> Personally, I'm not at all: I can spend hours in VR and not mind at all. Others are sick in moments. For me, it depends on the game. I can play Beat Saber o
by Sohcahtoa82 4y ago
> Personally, I'm not at all: I can spend hours in VR and not mind at all. Others are sick in moments.
For me, it depends on the game.
I can play Beat Saber or PokerStars VR for hours and not care.
Assetto Corsa or MS Flight Simulator? As soon as the car/plane starts moving, I get queasy. I can only handle a single lap around the Nurburgring before I have to take a 30 minute break to let my stomach recover. In MS Flight Simulator, I gotta stick to large aircraft that maneuver very slowly and have massive cockpits.
I'm fairly sure my experience is pretty common, which is why I always feel people are doing a MASSIVE disservice to VR adoption when they let someone try VR for the first time and it's a racing game or a roller coaster simulator.
> The "heavy headset" thing I don't really feel either - I have a Valve Index for chrissakes - but again other people will have a different experience.
When I had an HTC Vive, it felt heavy on my face. When I updated to an Index, it was a world of difference. The strap design on the Index does a much better job of putting the weight of the headset on the top of your head, spread over the strap.
I don't know about any of Meta's headsets.
- Auracle 4y agoThe strap the Quest 2 comes with is just a basic piece of elastic and isn’t great. Upgrading to a third party strap with a battery in the back (for weight distribution) does a lot, comfort wise.