3 ms·
Do any switch games manage to makes mods work?
by lucasmullens 4y ago
Do any switch games manage to makes mods work?
- jerf 4y agoMods qua mods are not possible, because that term generally encompasses non-blessed people providing code and assets. Nintendo will not allow that. You can get "DLC". Theoretically, mods could become DLC, but the road is still pretty long and I'm not aware of anything that has made that leap yet. (Possibly the things in the store for Bedrock Minecraft? I'm not sure how "blessed" the things in the Minecraft store are, nor how deep they can go; do those get to run full code or are they running in some sort of Minecraft-specific VM, which is another layer removed from the CPU code?) Anyone who can name one, I welcome the info. Your best bet for "Switch + Factorio + Mods" is probably Factorio backporting the controller controls on to the mainline release, then taking that release and running it on a Steam Deck. Which isn't a terrible idea anyhow, as the Deck is substantially more powerful than a Switch (the Deck can mostly emulate a Switch, and emulation generally takes a substantial power delta) so rather than squeezing it on, you should be looking at something that is actually running fairly comfortably.
- shagie 4y ago> Your best bet for "Switch + Factorio + Mods" is probably Factorio backporting the controller controls on to the mainline release, then taking that release and running it on a Steam Deck. That is on the roadmap. > I actually started working on the port for Nintendo Switch before the Steam Deck was even announced, so first I will finish what I started. Currently the controller support is optimized for and built around the Nintendo Switch system, the Joy-Con™ controllers, and their features. There's still more work to be done for generic controller support, such as dealing with the many controller types, handling mods, ability to switch between "keyboard and mouse" and "controller" modes, etc. Also I want to make it a priority to focus on the initial feedback coming from Nintendo Switch players, to make sure any bigger issues are ironed out quickly. So generic controller support is planned, just that like most things, it will take some time. That said, people are playing Factorio on the deck and liking it as it has enough buttons and additional controls beyond the traditional controller - https://www.reddit.com/r/SteamDeck/comments/vz5d96/factorio_steam_deck_awesome/ https://www.reddit.com/r/SteamDeck/comments/vz5d96/factorio_... > ... > For everything else not in the layout specifically, I have no problems just clicking on the UI buttons for what I need, like Rate Calculator or To-do List, as they are less frequently needed. > I know that when Wube announced Steam Deck compatibility for Factorio, their blog post somewhat doubted the ability to control the game easily using a controller since the game wasn't designed for it - and I'd agree with them for any other console controller I think. But for the deck - the trackpads, back buttons, and grid menus open up tons of potential. > ...
- jerf 4y agoYes, I probably should have said it was on the agenda. I am surprised at how deep the Deck's controller customization goes. It goes deep enough I really need to go seek out a tutorial, I've blundered my way through some advanced config but with a lot of clicking around. (Though isn't that ultimately how most of us learn everything anyhow?) It has some amazingly deep options.
- annnoo 4y agoThere are a few (unofficial) moddable games if you look into the homebrew scene. But for this you need to have a Switch that is capable of running unofficial code (either old Switch with a softmod or a Switch with a hardmod) If you have such a Switch you can use a tool that overwrites/unions the content of the game cartridge with content of a folder on your SD card. That means you could add some files (e.G. maps) into the game. From the top of my head you can definitely mod the Skyrim Switch version as well as the Star Wars Jedi Knight Games (at least these were the two games which I've played around it). But I am pretty sure that there are Mods for the mario games.
- oneeyedpigeon 4y agoDepends what you mean by "moddable". There are plenty of games that allow for user-generated content, like Super Mario Maker 2 or Baba Is You, for example. That might not be as moddable as a system that lets you run arbitrary code, but that seems more grey than black-and-white, to me.