2 ms·
i don't necessarily think a lot of people will cheat, but i think you're lumping two different types of trust into one. the one trust is trust that your users
by noodle 18y ago
i don't necessarily think a lot of people will cheat, but i think you're lumping two different types of trust into one.
the one trust is trust that your users won't steal your stuff -- trust that they won't actively look to break the license.
the second trust is the trust that your users will not be lazy or incompetent -- trust that they won't passively or accidentally break the license.
with both personal/commercial licenses and lite/pro licenses, the people who break the first type of trust will always exist. you'll have your pirates and thieves no matter what. however, only with the personal/commercial licenses will you have the second group. only with personal/commercial licenses can you break the license without actively looking to do evil.
- huhtenberg 18y agoIt's a good deconstruction of the problem. I agree with the split. There are two things I am counting on: 1. Having just a single product is simpler to understand and thus it may result in a larger user base. And so this difference would compensate for the presence of opportunistic/passive cheaters. 2. Parts of both passive and active cheaters are going to be swayed towards buying if left alone for a while. Partly because of an expression of a "good will" on developer's part, which causes some people to simply reciprocate. Having further thought about this, I think it might help to have one or two features under a commercial license. Something that's very easy to understand and that is in fact useful only in a commercial setup. Like an access to a tech support. In any case - thanks for your input, it was useful and interesting. Gave me some stuff to mull over.