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Anyone looking to take this game to the next level should check out the Space Exploration mod. I’ve dumped a few hundred hours into it and it’s made the vanilla
by hesdeadjim 4y ago
Anyone looking to take this game to the next level should check out the Space Exploration mod. I’ve dumped a few hundred hours into it and it’s made the vanilla game feel like nothing more than a tutorial. It’s awesome.
- tux3 4y agoI've started pyanodons after finishing SE, that's easily another ~400 hours if I ever want to take it to the end! This $ invested per hours of good gameplay is extraordinary.
- shagie 4y ago> ... should check out the Space Exploration mod. Do note that while Factorio on the Switch is a full game, there is no mod support. It does, however, have cross platform multiplayer.
- capableweb 4y ago> Do note that while Factorio on the Switch is a full game Kinda, depending on how big factories you build. Right now it has a limitation that makes it like a very large/long demo. From the submission page: > I'm getting "std::bad_alloc" when trying to load a save file. > You are trying to load a save file that is too big and the console has run out of memory Guess at one point, if you keep on expanding the factory, you won't be able to load the savegame anymore. Might get fixed in the future though?
- lfowles 4y agoProbably from larger save files than you'd feasibly be building on the Switch alone.
- falcolas 4y agoEh, get far enough into the post-launch endgame, and a huge savefile is absolutely possible. I imagine we'll start seeing a new breed of "UPS saver" alike strategies which optimize for Switch limitations.
- hesdeadjim 4y agoPretty nasty failure case. My dedicated server can easily hit 3GB used RAM (Switch useable RAM) with a decent sized factory.
- pmoriarty 4y ago"while Factorio on the Switch is a full game, there is no mod support" That's a crime. As great as the vanilla game is, mods are half of what makes Factorio worth playing.
- lucasmullens 4y agoDo any switch games manage to makes mods work?
- jerf 4y agoMods qua mods are not possible, because that term generally encompasses non-blessed people providing code and assets. Nintendo will not allow that. You can get "DLC". Theoretically, mods could become DLC, but the road is still pretty long and I'm not aware of anything that has made that leap yet. (Possibly the things in the store for Bedrock Minecraft? I'm not sure how "blessed" the things in the Minecraft store are, nor how deep they can go; do those get to run full code or are they running in some sort of Minecraft-specific VM, which is another layer removed from the CPU code?) Anyone who can name one, I welcome the info. Your best bet for "Switch + Factorio + Mods" is probably Factorio backporting the controller controls on to the mainline release, then taking that release and running it on a Steam Deck. Which isn't a terrible idea anyhow, as the Deck is substantially more powerful than a Switch (the Deck can mostly emulate a Switch, and emulation generally takes a substantial power delta) so rather than squeezing it on, you should be looking at something that is actually running fairly comfortably.
- shagie 4y ago> Your best bet for "Switch + Factorio + Mods" is probably Factorio backporting the controller controls on to the mainline release, then taking that release and running it on a Steam Deck. That is on the roadmap. > I actually started working on the port for Nintendo Switch before the Steam Deck was even announced, so first I will finish what I started. Currently the controller support is optimized for and built around the Nintendo Switch system, the Joy-Con™ controllers, and their features. There's still more work to be done for generic controller support, such as dealing with the many controller types, handling mods, ability to switch between "keyboard and mouse" and "controller" modes, etc. Also I want to make it a priority to focus on the initial feedback coming from Nintendo Switch players, to make sure any bigger issues are ironed out quickly. So generic controller support is planned, just that like most things, it will take some time. That said, people are playing Factorio on the deck and liking it as it has enough buttons and additional controls beyond the traditional controller - https://www.reddit.com/r/SteamDeck/comments/vz5d96/factorio_steam_deck_awesome/ https://www.reddit.com/r/SteamDeck/comments/vz5d96/factorio_... > ... > For everything else not in the layout specifically, I have no problems just clicking on the UI buttons for what I need, like Rate Calculator or To-do List, as they are less frequently needed. > I know that when Wube announced Steam Deck compatibility for Factorio, their blog post somewhat doubted the ability to control the game easily using a controller since the game wasn't designed for it - and I'd agree with them for any other console controller I think. But for the deck - the trackpads, back buttons, and grid menus open up tons of potential. > ...
- ironSkillet 4y agoAnd for those intimidated by the much higher complexity/time commitment of Space Exploration, I have found the Krastorio 2 mod to be a great option. It adds enough new stuff to make it a fresh experience, but not nearly as much new complexity to grapple with.
- foxyv 4y agoI am deeply afraid of modded Factorio. Un-modded Factorio was addicting enough to make me lose a year or two...
- orionhasyou 4y agoI'm on the same map K2 since 2019/2020. I think it might be time to throw it on Github and start from scratch. THE FACTORY MUST GROW
- scottmsul 4y agoI'm about 200 hours into a Space Exploration game with some friends, and we just started building spaceships! One thing I really like about this mod is that it forces you to properly learn the circuit network, I never really used it in the base game but it's an absolute must for interplanetary logistics.
- mdaniel 4y agoI'll be sure to try that out, because I enjoy Dyson Sphere Program more than Factorio and it'd be fun to see how much that mod and DSP overlap
- loufe 4y agoI've got a chunk of free time coming up, this might be what I fill some of it with, thanks for the suggestion!
- yboris 4y agoDirect link: https://mods.factorio.com/mod/space-exploration https://mods.factorio.com/mod/space-exploration Space Exploration mod
- hdjjhhvvhga 4y agoDon't tempt me man!