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VR doesn't need to capture the average facebook user/masses. As long as META can retain devs/early adopters, with great hardware, the ecosystem/community has al
by jhobag 4y ago
VR doesn't need to capture the average facebook user/masses. As long as META can retain devs/early adopters, with great hardware, the ecosystem/community has already been built. High ROI is only inevitable, whales in MMORPG's spend the money because theres a genuine connection with the players/community, that should've become apparent to everyone with NFTs/crypto.
If Zucc's bets on acquiring whatsapp and instagram were plays on time spent/attention, should track that he understands the killer app of VR is going to be time spent/attention. VR isnt just a new medium to tell stories, if it taps into something more primal than anything a screen can convey, then the "next platform" race has already started and META is ahead by leagues
- augustuspolius 4y agoVR absolutely needs to capture the average FB user and the masses. Zuck is not building the new WoW or an NFT marketplace. His goal is to create a highly social, highly monetizable, work/play platform for the planet. > that should've become apparent to everyone with NFTs/crypto Right, that's why FB, Meta and its metaverse are so highly regarded in the crypto community.
- deleted 4y ago[deleted]
- discardable_dan 4y agoIs the plan actually VR, or to use it as a stepping stone to AR?