2 ms·
> But in a bad way (ex: Monster Hunter is also laggy/non-responsive, but in a way that's "obvious" that the slowdown is purposeful and tactical. You need to be
by kuschku 4y ago
> But in a bad way (ex: Monster Hunter is also laggy/non-responsive, but in a way that's "obvious" that the slowdown is purposeful and tactical. You need to be very careful about when you attack or not attack vs various monsters in that game).
That's actually why I stopped playing Monster Hunter: I really hate the non-responsiveness, it feels like wading through molasses.
- dragontamer 4y agoYou're super slow because you need to predict things like 2... 3... maybe even 5 seconds+ in advance. Monster Hunter basically forces you to memorize the way the monsters move. Its not for everyone, but its in the title. "Monster Hunter". You gotta keep practicing vs the same monster over-and-over until you memorize its patterns before you really get the joy of success in that game. When you're finally cool with one monster, you move on to learn the patterns of the next, etc. etc. Its a "take it at your own pace" kinda game. No story, just hunting.
- kuschku 4y agoHonestly, to me it feels more like Monster Hunter is just a rhythm game dressed up in a fighting system. It's almost like a dance with the monster. But that's not what I'm looking for in a game, I generally want the agility of e.g. Mirror's Edge ^^