4 ms·
Why? the graphics and animation did not age very well, so they need to be entirely redone, and the combat rethinked. But the last act will look quite epic on a
by throw_m239339 4y ago
Why? the graphics and animation did not age very well, so they need to be entirely redone, and the combat rethinked. But the last act will look quite epic on a modern engine if done well. Unreal use will allow faster development.
Witcher 1's main quest is the most interesting of the 3 games, I hope they do not commit the mistake of adding a minimap to casualize the remake, paying attention to the dialogues, environmental details and exploring the maps is very much what made the game interesting to me. It's one of these games where you can get stuck if you are not paying attention to the story, or miss certain timed events, which increases its replay value. It's much more interesting that just spamming witcher senses all the time to complete quests.
To those who didn't play the game, this is very much a "detective" story and most quests are shrouded in mystery, it can works ONLY if the player has to pay attention to the dialogues, lore and story. It will not work if the player is spoon-fed every little detail about who is whom, what potion to use or the devs resorts to bringing back the "witcher senses".
Just like Witcher 2, one can "side" with either of 2 camps, unlike Witcher 2, one can decide not to side with anybody, although choosing the latter option might not lead to the most positive outcome...