4 ms·
Starcraft Remastered was designed with the explicit goal of changing as little as possible. The target audience for the remaster is well-versed in the bugs of
by TAForObvReasons 4y ago
Starcraft Remastered was designed with the explicit goal of changing as little as possible. The target audience for the remaster is well-versed in the bugs of the original game and wanted them reproduced.
Compare with Warcraft III Reforged. Modding with the original WC3 was extremely popular: DotA started as a mod for WC3, so Blizzard should have focused on compatibility. Not doing so led to the poor reception.