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A while back I had the pleasure of working on a system that generated large-ish (up to ~800x600, but typically low fps) personalized gifs at the rate of hundred
by mnutt 4y ago
A while back I had the pleasure of working on a system that generated large-ish (up to ~800x600, but typically low fps) personalized gifs at the rate of hundreds or sometimes thousands per second. It was fun balancing the various constraints, like encoding/flushing raw frames ASAP to keep latency and memory usage down, but also trying to do as many transparency tricks and size optimizations as possible without being allowed a second pass. (no global color tables, etc)