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Meta has claimed Enterprise/Businesses is a market they are going for so I think a fundamental question is: does that immersive feeling of being in VR world in
by mattbrewsbytes 4y ago
Meta has claimed Enterprise/Businesses is a market they are going for so I think a fundamental question is: does that immersive feeling of being in VR world in a business/professional setting for knowledge workers have measurable better outcomes than existing ways to meet/collaborate? A better outcome is where it financially offsets the cost of hardware, software, support and training. That is the question an Enterprise would want an answer to before investing in $1500 headsets for people. Anecdotes online are that even the tech-savvy Meta employees aren't using VR for their collaborations internally and have to be forced. That's not a good sign.
I don't know that the tech, etc. is far enough along to know the answer to that fundamental "is it worth it?" question. Maybe as costs drop it becomes an easier decision. How long will that be though?
The factor outside of Meta's control is impatience with investors looking at quarterly results. Is developing and honing this VR collaboration Enterprise tool going to take 4 more losing quarters or is it 20? or 40? (i.e. 5 or 10 years)