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Most importantly, using a smartphone is a very low-friction experience. It takes two seconds to pull it out of your pocket and unlock it, and two seconds to put
by 10000truths 4y ago
Most importantly, using a smartphone is a very low-friction experience. It takes two seconds to pull it out of your pocket and unlock it, and two seconds to put it back in your pocket. Same with a desktop - to use it, I sit down at my chair, maybe press the monitor power button, and I’m good to go. When I’m done, I get up from the chair.
VR headsets are far more bulky and intrusive. They don’t allow for easy context switching between cyberspace and the real world, and they’re not portable enough to be used on the go like a smartphone.
- scyzoryk_xyz 4y agoYep. They weren’t a low-friction experience before though. Have you compared headsets lately? Because just recently I have, and this shit is changing. A 2017 Vive is very different from a 2021 Oculus from that friction POV. With nm chip architectures and battery tech improving, it really doesn’t take that much imagination to predict where they will be in 2025 or 2030. Personally, I think one of the killer features for this category will be matured inside-out hand-tracking. Not having to do anything but put the headset on your head makes a huge difference.