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I'm not sure that I'd call current VR tech "the early days". The VFX1 and those arcade cabinet VR systems were the "early days". The Occulus Rift came out six
by mywittyname 4y ago
I'm not sure that I'd call current VR tech "the early days". The VFX1 and those arcade cabinet VR systems were the "early days".
The Occulus Rift came out six years ago. We are well into the phase of VR where improvements are incremental each generation.
- creshal 4y ago> We are well into the phase of VR where improvements are incremental each generation. If that's the end of it, VR is doomed to remain a curious niche. It struggles to deliver compelling results for thousands of dollars (headset plus powerful enough PC), and if all we ever get from now on are tiny incremental updates, we'll never reach a steady state where perceived quality, relative to contemporary 2D offerings, can keep up.
- stonemetal12 4y agoI would consider those arcade cabinets equivalent to time sharing computers in labs of yesteryear. Current VR is about like the 286, it does some neat stuff but more promise than delivery.