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I think that would require a pretty substantial overhaul - the models + textures for players and items are accessible and in a relatively readable format, I'm n
by smcl 4y ago
I think that would require a pretty substantial overhaul - the models + textures for players and items are accessible and in a relatively readable format, I'm not an expert but I guess they could be ported. Maybe some conversion is possible for the UI, levels, music, sounds too. However a lot of the game logic is implemented in UnrealScript, and it'd need to be entirely rewritten in (I think) C++ for UT5. I suspect that would be a fairly in-depth task, and at the end of it all you'd have a slightly shinier version that nobody plays because they're happy enough with UT99 despite its faults.
Might be fun as a technical exercise if you're bored, though :D The UT99 UnrealScript sources are here if you ever want to play around - text editor support for UnrealScript files isn't great but if you can move past that, it's really quite moddable and extensible, I really wish I made the effort to dig into it earlier when the game was more current: https://github.com/Slipyx/UT99 https://github.com/Slipyx/UT99