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This is copying the heart of the work in a way that I don't think any reasonable judge is going to put under fair use. It doesn't transform the original in a "c
by devwastaken 4y ago
This is copying the heart of the work in a way that I don't think any reasonable judge is going to put under fair use. It doesn't transform the original in a "creative" way that deviates enough from the original.
It does not matter if there's no assets - the code is an asset. To my knowledge the only way to "decompile" is to only provide the tool (with no game source code in it), and have the user use that tool to decompile the binary.
DXHR is still sold on steam. Some other popular game decompiles (like OOT) are not, which has reduced the eye of sauron from gazing upon them.
If you're going to make decompiles, better to have it's entire existence detached from you, IP included. A simple discovery request will reveal all your details.