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Your frame of reference is based on existing implementations, but existing implementations are by definition ones which have not solved your concerns. You are l
by chrischen 4y ago
Your frame of reference is based on existing implementations, but existing implementations are by definition ones which have not solved your concerns. You are looking at AR from the lens of today's optics, rather than looking at where technology is going to lead us. Will you use AR if it's light and comfortable enough? I mean, even the giant bricks of laptops and cell phones initially had users, and eventually as they got smaller they gained even more users.
You can already see the advancement of AR software by holding up your iphone and trying out the various AR features that overlay things in the real world and can even use the depth sensor to occlude your hand. Or try out Google maps AR view which literally does a video game style overlay of the path you need to take over the actual world. Maybe you don't like these things, but I think they are objectively cool, and right now only held back by a lack of hardware to make it convenient to do AR in every day scenearios (lightweight glasses or goggles). But, Apple is working on that, and so is Meta, and since technology advances by Moore's law it's only a matter of time before the glasses get light enough and comfortable enough that we don't have to hold up our phones awkwardly in front of our faces to do AR.
Things that AR can accomplish:
1) Overlaying peoples' names so I don't have to remember so many names. Not a problem for many people but some people have a hard time remembering names.
2) Always there real world overlay of directions so you don't have to keep pulling out your phone.
3) AR games and entertainment
4) No need for giant physical 2 dimensional information displays in the real world. Once AR gets sufficiently clear and high enough resolution there is literally no need for physical displays... only virtual ones. The whole point of physical displays since inception is to show information, sometimes 3D information, on a 2D surface. We've been trying to make them smaller and smaller ever since... what better size than no size at all.
4) The whole point of any digital display is to augment our eyes with information. The ultimate display is one that is right in front of your eyes. AR is the next logical step for digital displays.
- echelon 4y agoI'm still skeptical. I will give you one case where I would give in, though: automatically translating and overlaying foreign text. I'd wear a set of AR goggles if it improved the experience of visiting countries that don't predominantly speak English.