5 ms·
I see you Sarif Industries theme and raise you the UNATCO theme. ;) https://m.youtube.com/watch?v=JhjkBE3d3Uw&t=17m35s https://m.youtube.com/watch?v=JhjkBE3d3U
by ethbr0 4y ago
I see you Sarif Industries theme and raise you the UNATCO theme. ;)
https://m.youtube.com/watch?v=JhjkBE3d3Uw&t=17m35s https://m.youtube.com/watch?v=JhjkBE3d3Uw&t=17m35s
From memory, that was also the first mirror in the game, and so the first time you saw... yourself (JC).
- Agentlien 4y agoI don't know which game did it first, but I the first mirror I came across was in Duke Nukem 3D, 4 years before Deus Ex.
- aasasd 4y agoThe parent commenter means to say that for most of the game in Deus Ex, the player doesn't see the protagonist. (Can't remember if the cutscenes shown him from a third-person view.)
- ethbr0 4y agoPoint! YT confirms there were cutscenes on Liberty Island before. https://m.youtube.com/watch?v=jnbCwPwJNFY&t=3m30s https://m.youtube.com/watch?v=jnbCwPwJNFY&t=3m30s So maybe it was the first player-controlled viewing of yourself.
- aasasd 4y agoThe cutscene experience was funny if one happened to have both legs shot—so JC crawls around for hours, then stands up during a cutscene, and afterwards plops down again and proceeds to crawl to completion of the level.
- ethbr0 4y agoI believe there may have been an unfortunate GEP gun incident where I found that out. I kinda miss stuff like that. Sadly, when things break like that now (looking at you, Bethesda) it usually leaves the game in an unplayable state, versus reverting to a known-good state.
- Agentlien 4y agoWow, I completely misread that comment.
- aasasd 4y agoFun fact: afaik many games, starting with Duke Nukem 3D, implement mirrors by just having the entire room built out behind the glass, with duplicates of the objects moving on that side. In DN, with some noclip trickery or something, one can move into the ‘mirror room’, or observe the whole level with the double rooms.
- Agentlien 4y agoYes, that's why you need to make such a room when making a map with a mirror in Duke Nukem 3D. Modern games also do a lot of tricks when it comes to mirrors. Real reflections are expensive. Though they're becoming increasingly common thanks to the ray tracing hardware on recent graphics cards. As a player I recently noticed that in The Last of Us Part 2, when you're in front of a mirror the windows give off an unnaturally bright light to hide that the outdoors area wasn't reflected.
- smcl 4y agoIsn't there a character creator that lets you choose your skin (and therefore see your "JC Denton") even before the game starts?
- ethbr0 4y agoI don't remember one, but it's been a few decades.
- aasasd 4y ago> "JC Denton" is said to be a codename, and the player can create JC's true name and pick from a variety of preset appearances. Hmmm, I don't remember that either—and JC is also sort of a meme with his default appearance (presumably), used as userpics on Youtube and elsewhere. So I guess many just picked the first look offered. Seeing as JC is considered very much a ‘blank character’, there probably wasn't much of a meaningful difference in the choice.
- smcl 4y agoIt's easy to miss that you can change the appearance (it's just a couple of little buttons) but you do see his head and shoulders: https://www.youtube.com/watch?v=iX_YSpI5a9s https://www.youtube.com/watch?v=iX_YSpI5a9s