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A much more challenging task is writing a systemd unit that starts gracefully before shutdown. I wanted to write a unit that could issue an API call to delete t
by CGamesPlay 4y ago
A much more challenging task is writing a systemd unit that starts gracefully before shutdown. I wanted to write a unit that could issue an API call to delete the instance rather than doing a normal power off. Putting it at a reasonable place in the sequence took a lot of trial and error! The trick is actually to have the unit be started at some point in normal boot up (e.g. “armed”) and then do the actual task when the unit is stopped.
Here’s the unit I ended up with: https://github.com/CGamesPlay/infra/blob/master/private-server/ansible/self-destruct.service https://github.com/CGamesPlay/infra/blob/master/private-serv...
- dghubble 4y agoThat's what this post builds to solving at the end and in the next post - having a unit deletes the instance from a cluster before shutdown
- hinkley 4y agoI tend to push the metaphor of software being meant to be read and only incidentally to be run by a computer as far as I can. We are telling a story to future us or our successors. Stories have rules and it's jarring when you violate them. There's an idea in software that's a bit like the corollary of Chekhov's gun. Chekhov's gun is about not presaging jarring story elements that will never come to pass. But it's nearly as jarring to leave important story arcs as complete surprises until the end. Producing the gun moments before the curtain goes down would be quite a WTF. We didn't know that was a possibility. That's a niche that some people occupy, but it is a niche. Introducing things early fights with Locality of Reference, but when we're talking about things of deep, dramatic importance (like an attempted murder, or a reaper process) it's important to introduce that "character" early in the story so that people know that it exists. Failing to do so is a form of deus ex machina and we only appreciate that in very small doses. So framed that way, I don't see a problem with having to start a killswitch while you're spinning everything up. It's there, people can see it, and know to ask questions about it.
- slivanes 4y ago
- glitchcrab 4y agoIf it's not then it's a lot of rambling nonsense instead.
- hinkley 4y agoSeems a few people managed to follow it.
- glitchcrab 4y agoI can follow it just fine, but that doesn't mean it isn't rambling.
- quickthrower2 4y agoOr mushroom output?
- renewiltord 4y agoIf it is, then call me a sucker because I thought it was an entertaining perspective.
- dasil003 4y agoThis is exactly the type of novel analogy that ML can not produce because the words don’t tend to appear next to each other in any corpus.
- quickthrower2 4y agoUntil now!
- dasil003 4y ago
- deleted 4y ago[deleted]
- vngzs 4y agoI have the following unit file saved for that purpose: [Unit] # https://stackoverflow.com/questions/36729207/trigger-event-on-aws-ec2-instance-stop-terminate Description=unlink agent from remote server Before=shutdown.target [Service] Type=oneshot EnvironmentFile=-/etc/environment KillMode=none ExecStart=/bin/true ExecStop=/opt/service-name/shutdown-unlink RemainAfterExit=yes User=root [Install] WantedBy=multi-user.target If I recall correctly, the KillMode=none is important as it causes the shutdown-unlink binary to escape systemd process supervision. Without it, you may deal with systemd immediately halting your shutdown unit (and killing the process) when it hits the shutdown target.
- CGamesPlay 4y agoYou unit races with the network being brought down, since it isn't listed as a "Before" target, FYI.
- boring_twenties 4y agoI could be mistaken, but I don't think even that would be sufficient? Before would make your command execute before the network is brought down, but it wouldn't have the latter wait for your command to actually complete.
- dghubble 4y agoThe post shows long-running stop scripts / containers and demonstrates them delaying shutdown (not with KillMode none though) @CGamesPlay network.target's "primary purpose is for ordering things properly at shutdown: since the shutdown ordering of units in systemd is the reverse of the startup ordering, any unit that is order After=network.target can be sure that it is stopped before the network is shut down if the system is powered off." https://www.freedesktop.org/wiki/Software/systemd/NetworkTarget/ https://www.freedesktop.org/wiki/Software/systemd/NetworkTar...
- AnssiH 4y agoThey need After=network.target, not Before=network.target. The shutdown order is the reverse of startup order, and they execute the payload on shutdown (ExecStop).
- SrslyJosh 4y agoSadly, I think this would be child's play with SysV init.