4 ms·
The mystery is who is paying whom ? Is Microsoft paying for HEVC licences ? Google ? Distributor ? Silicon vendors ? All of them ? The question above is, "Why u
by bubblethink 4y ago
The mystery is who is paying whom ? Is Microsoft paying for HEVC licences ? Google ? Distributor ? Silicon vendors ? All of them ? The question above is, "Why use HEVC(pay) when AV1 exists ?". Or, "Why care about AV1 if everyone is paying ?"
- chrisseaton 4y ago> The mystery is who is paying whom ? Hardware IP people are paying licenser people, with consumers eventually paying hardware IP people. > "Why use HEVC(pay) when AV1 exists ?" Because HEVC has hardware support, right now, so it's faster. > "Why care about AV1 if everyone is paying ?" People don't much.
- int_19h 4y ago> Hardware IP people are paying licenser people, with consumers eventually paying hardware IP people. On Windows, at least, the end users have to purchase individual HEVC licenses.
- fomine3 4y ago"HEVC Video Extensions from Device Manufacturer" is also available for free. It should be already paid by device manufacturer.
- bubblethink 4y ago>Because HEVC has hardware support, right now, so it's faster. Most new hardware supports hardware decode for AV1 too. There were 1-2 generations prior to the current one that had HECV but not AV1, but that sample size will become irrelevant over time. >People don't much. Well, clearly people who make decisions do. If you ask an average person on the street if they care about HEVC or AV1, they don't. If you ask Netflix or Google, they do.
- threeseed 4y agoPS5, XBox One, Chromecast, iPhone, iPad, AppleTV support HEVC but not AV1. And they represent a significant proportion of video consumption devices.
- CameronNemo 4y agoChrome runs on a fraction of those platforms...
- andsoitis 4y ago> PS5, XBox One From https://netflixtechblog.com/bringing-av1-streaming-to-netflix-members-tvs-b7fc88e42320 https://netflixtechblog.com/bringing-av1-streaming-to-netfli...: "Netflix has also partnered with YouTube to develop an open-source solution for an AV1 decoder on game consoles that utilizes the additional power of GPUs."