3 ms·
> How does it not describe what you do? Every Roguelike has a specific goal/win condition that a player is trying to reach "Goal/win condition" describes what
by dolni 4y ago
> How does it not describe what you do? Every Roguelike has a specific goal/win condition that a player is trying to reach
"Goal/win condition" describes what GAMES are. Games have win conditions. That is what makes them games.
Darkest Dungeon is tagged on Steam as a "roguelike" (and generally discussed as such from what I have seen). It doesn't feature permadeath. Your entire party can wipe in a dungeon and you go back to town.
- socialismisok 4y agoNope. Games do not necessarily have win conditions. Games have input and interactive systems. Or maybe not even that. There is no win condition in Tetris, and arguably there's little to no input into Progress Quest.
- dolni 4y agoSo game doesn't have a definition either? > There is no win condition in Tetris Uh... https://www.youtube.com/watch?v=k_O3Oaz2bos https://www.youtube.com/watch?v=k_O3Oaz2bos. Also, I am not sure how you would have a tournament for a game with no win condition. > arguably there's little to no input into Progress Quest. I don't think most people would categorize Progress Quest as a game.
- socialismisok 4y agoYes, one Tetris implementation ends. Most are play till you lose. But there are whole genres of games that you can't win. Minecraft creative mode, the Sims, most MMOs, Cities Skylines, etc etc etc. And Wikipedia considers progress quest a game, I consider it a game, and the author considers it a game. It might be fairly called a zero player game, but I think it's reasonable to apply the label game.
- dolni 4y ago> But there are whole genres of games that you can't win. Minecraft creative mode, the Sims, most MMOs, Cities Skylines, etc etc etc. These are all games that you set your own goals and achieve them. When the player runs out of goals for themselves, they stop playing. Sounds like a win condition to me. Just set by a different person. > And Wikipedia considers progress quest a game, I consider it a game, and the author considers it a game. It might be fairly called a zero player game, but I think it's reasonable to apply the label game. I could find a whole bunch of people to say the earth is flat. So what? I don't consider it a game. What makes the author any more right about that than me?
- socialismisok 4y agoGame does have a definition. They are unique from other media in the use of input and visual output. But "game" is a huge, ambiguous umbrella term that encompasses a ton of experiences. It's a bit like "story" or "song" or "movie" - there's a lot of stuff that could accept those labels, and some of it is going to be real avant garde.