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I been a completely self sufficient iOS developer(i.e I make a living from selling my own apps) for the last 3 years and I can't disagree with you. When I init
by ranebo 15y ago
I been a completely self sufficient iOS developer(i.e I make a living from selling my own apps) for the last 3 years and I can't disagree with you.
When I initially started 3 years ago maybe you could get by with just meeting 2 of the 3 criteria you mentioned. My apps at the time were useful and easy to use, but not really beautiful.
The free version of one of these apps was getting about 400-500 daily downloads. After a much needed UI update (and one to the corresponding paid version) daily downloads jumped to more than 3000 a day. No promos, no divine Apple intervention, just Polish Polish Polish.
- wallflower 15y agoMy hat is off to you. 5 of the 6 really good iOS developers I know personally work for clients. The 6th works for a mobile startup and has turned more into a manager. However, most of them are getting into product as they have done enough consulting to see it is just like a normal job in many ways, no ownership. I will buy your app later, look forward to showing it to some friends who dabble in music.