4 ms·
Mesh shaders actually go way back to Playstation 2, they are pretty much identical to PS2's VU1 https://govanify.com/post/im-path-three-ps2/#not-so-quick-trav
by Cloudef 4y ago
Mesh shaders actually go way back to Playstation 2, they are pretty much identical to PS2's VU1
https://govanify.com/post/im-path-three-ps2/#not-so-quick-travel-through-the-world-of-software-development https://govanify.com/post/im-path-three-ps2/#not-so-quick-tr...
- Const-me 4y agoThey do similar job in the sense they both generate data for hardware rasterizer, but I think the differences are rather large. That PS2 coprocessor is similar to a single ARMv7 core with NEON. Mesh shaders don't run loops for elements of the meshlets, they do them in parallel, on different threads of the same thread group.