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Windows also has some unfortunate papercuts like font rendering that's still optimized for super low rez displays all these years later, with bad hinting and ke
by kitsunesoba 4y ago
Windows also has some unfortunate papercuts like font rendering that's still optimized for super low rez displays all these years later, with bad hinting and kerning. Seriously, this drives me nuts. It's better when DPI scaling is above 1.0 but it's still not as good as that of macOS or any Linux desktop environment.
Also, if you want an application-centric desktop management style, macOS is the only game in town. Practically everything else follows Win9X conventions in that regard, even the iPadOS-reminiscent GNOME. While global menubars can be enabled in KDE and added to XFCE, they're only functional in some apps because a lot of apps (those built with GTK, mostly) have eschewed menubars entirely in favor of that infernal hamburger button.
- rcarmo 4y agoI have been using HIDPI displays on Windows for years and have zero issues with the font rendering. It is _different_ from macOS and Linux, sure, but I can’t see any reason to diss it today.
- ryandrake 4y agoI've always found Windows's font rendering to be subjectively "off" in a way I couldn't really articulate. I'm not enough of a typography expert to explain what I'm seeing. Text display just seems beautiful on Mac and a half-assed afterthought on Windows. My big problem with Windows HiDPI support is that they still can't seem to handle multiple monitors with different DPI sensibly. I have a 5120x2880 display as my main display and 2560x1440 displays on either side of it. Dragging windows from one display to the other is janky and sized wrong during the dragging. Doing the same thing on Mac just works as you'd expect. How can Microsoft still get this so wrong?