2 ms·
Check out Andrew Glassner’s Principles of Digital Image Synthesis, it starts with an overview of color. http://www.realtimerendering.com/Principles_of_Digital_
by dahart 4y ago
Check out Andrew Glassner’s Principles of Digital Image Synthesis, it starts with an overview of color.
http://www.realtimerendering.com/Principles_of_Digital_Image_Synthesis_v1.0.1.pdf http://www.realtimerendering.com/Principles_of_Digital_Image...
Also these days there may be better and more focused resources online if you know where to look.
http://poynton.ca/notes/colour_and_gamma/ColorFAQ.html http://poynton.ca/notes/colour_and_gamma/ColorFAQ.html
http://www.cvrl.org/ http://www.cvrl.org/
https://www.handprint.com/HP/WCL/color2.html https://www.handprint.com/HP/WCL/color2.html (https://www.handprint.com/CE/book.html https://www.handprint.com/CE/book.html)
https://www.realtimerendering.com/ https://www.realtimerendering.com/
http://paulbourke.net/miscellaneous/colourspace/ http://paulbourke.net/miscellaneous/colourspace/ (Old but still useful)
The original compositing paper (which didn’t address issues of perception or non-linearity): https://keithp.com/~keithp/porterduff/p253-porter.pdf https://keithp.com/~keithp/porterduff/p253-porter.pdf
- jb1991 4y agoExtraordinary list of resources, thank you!