4 ms·
FXAA smooths out stuff way too much for my liking (look at the character highlights and the detail on the horse): http://www.geforce.com/Active/en_US/shared/im
by lusr 15y ago
FXAA smooths out stuff way too much for my liking (look at the character highlights and the detail on the horse):
http://www.geforce.com/Active/en_US/shared/images/guides/the-elder-scrolls-v-skyrim-tweak-guide/Skyrim-AA-FXAA-Off-8xAA.png http://www.geforce.com/Active/en_US/shared/images/guides/the...
http://www.geforce.com/Active/en_US/shared/images/guides/the-elder-scrolls-v-skyrim-tweak-guide/Skyrim-AA-FXAA-On-AA-Off.png http://www.geforce.com/Active/en_US/shared/images/guides/the...
I know very little about this stuff but wouldn't using the depth buffer in addition to the current algorithm make it possible not to smooth over details like this?