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> really? you need 30fps from your doorbell even when no one is there yet? I think the reasoning may be that with Apple you pay extra to know that something wi
by comboy 4y ago
> really? you need 30fps from your doorbell even when no one is there yet?
I think the reasoning may be that with Apple you pay extra to know that something will work well out the box without any issues (yeah yeah, I mean the theory). People don't know what FPS is or anything about internals. They connect the device and the video is not smooth. Looks like something is wrong. It is a good approach not to explain to your users that what they see is actually right, but instead find a solution which doesn't make them feel that way.
You don't need to integrate with Apple, there are plenty of solutions. If you do, then there's a reason you use Apple. I think it's mostly that they make choices for users so users don't have to (and it's actually valuable when done right).
Every instance is specific and has its constraints, but there are plenty of high resolution and fps IP cameras sitting in the sun and doing just fine. Most seem to have at least 2-3x power usage. 2W seems really great. Gopros work somehow. So maybe they thermal design could use some improvements.
Using doorbell as a quick check what's happening out there is also a fair use case which shouldn't require somebody standing next to the camera.
- ok_dad 4y agoYea, a good point that perhaps this device isn't what Apple is targeting or intended to take part in this API, but as a user I don't care: I should be able to do what the heck I want with my hardware/software. I know that isn't the case at all, and it makes me sad. I could go to Android and have a bit more freedom, but then Google will be a monkey on my back looking at all my content.
- scarface74 4y agoYou can, Apple isn’t stopping them from releasing an app in iOS.