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Aside from the non-linear animation (NLA) tools, which are pretty mature, Blender's video editing is pretty close to an actual feature since 3.2.0's Video Seque
by trynewideas 4y ago
Aside from the non-linear animation (NLA) tools, which are pretty mature, Blender's video editing is pretty close to an actual feature since 3.2.0's Video Sequencer quality-of-life improvements.[1]
Video Sequencer docs: https://docs.blender.org/manual/en/3.3/video_editing/introduction.html https://docs.blender.org/manual/en/3.3/video_editing/introdu...
Compositor docs: https://docs.blender.org/manual/en/3.3/compositing/index.html https://docs.blender.org/manual/en/3.3/compositing/index.htm...
It's still clearly built to help animators tie together renders, with most of the actual "editing" happening in the NLA tools. But it's also not the hack/kludge experience that it was in the 2.x series.
[1] https://www.youtube.com/watch?v=gfJNbXYnt9Q https://www.youtube.com/watch?v=gfJNbXYnt9Q
- cowmix 4y agoI bebop back and forth between Blender and Resolve and, yes, Blender has made some great improvements but I STILL have sound sync issues on 3.3. Otherwise, Blender is pretty good - but I prefer Resolve overall. One thing that Blender has over Resolve on Linux is the ability to import ANY mp4 source video. Stupid licensing issues prevent Resolve (and even the paid Studio version) from doing that.