2 ms·
It locks you after you start the animation, but the key here is when you start the animation. If you see someone is going to attack you, you want to dodge righ
by ranguna 4y ago
It locks you after you start the animation, but the key here is when you start the animation.
If you see someone is going to attack you, you want to dodge right away, wait for the animation to finish and attack after. With cloud gaming you see someone is going to attack you, press dodge, get attacked, you die.
- hypertele-Xii 4y agoUnless you compensate. Receiveing a button press means the button was pressed <latency> ago. Rewind simulation to that moment, apply input to game state, replay to current moment, send result. Of course, single-player games don't usually do this, because it's very complicated.