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Also, Hardware isn't as hard as people make out, you install it once and it runs; if it fails there's a special out-of-band manager built in so you can remotely
by dijit 4y ago
Also, Hardware isn't as hard as people make out, you install it once and it runs; if it fails there's a special out-of-band manager built in so you can remotely debug it, datacenters have remote-hands personel.
If you're constantly installing stuff then you're scaling up a lot, and that's the level where it would make sense to have someone hired dedicated for it.
You can also rent hardware.
the thing is: cloud ops are also quite complex but it's a different kind of complexity. I don't know how many people are required.
The largest teams I've been on have been cloud deployments, and some of the smallest teams were bare-metal; but that's just an anecdote.
- deleted 4y ago[deleted]
- Nextgrid 4y ago> Also, Hardware isn't as hard as people make out, you install it once and it runs; if it fails there's a special out-of-band manager built in so you can remotely debug it, datacenters have remote-hands personel. If you're "cloud native" you've already architected your stack to be horizontally-scalable and distributed (partly because the cloud is so expensive that running at peak load capability all the time would bankrupt you) so hardware failure should matter even less.