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I don't want to dissuade you, but you probably should not try to do it the same way he does: completely from scratch using pure JS + WebGL and without any frame
by phailhaus 4y ago
I don't want to dissuade you, but you probably should not try to do it the same way he does: completely from scratch using pure JS + WebGL and without any frameworks. He's able to pull it off because he clearly has an incredible depth of knowledge of how it works, but mere mortals like you and me will likely get stuck in the bog of minutiae.
I recommend starting off by playing around with Three.js, which will get you up and running really quickly while still staying pretty grounded in WebGL. [1] You can make blog posts very similar to Ciechanowski using ObservableHQ. [2]
[1] https://threejs.org/docs/index.html#manual/en/introduction/Creating-a-scene https://threejs.org/docs/index.html#manual/en/introduction/C...
[2] https://observablehq.com/@mbostock/hello-three-js https://observablehq.com/@mbostock/hello-three-js
- gtirloni 4y agoThank you, very useful pointers.