3 ms·
fww no fast paced 3D game (eg Doom, Battlefield) got me sick, but playing VR got me some sort of deeply disturbing motion sickness after 1h of use and it lasted
by flockonus 4y ago
fww no fast paced 3D game (eg Doom, Battlefield) got me sick, but playing VR got me some sort of deeply disturbing motion sickness after 1h of use and it lasted over 12h, so in my experience those are not comparable.
- tsujamin 4y agothis was me an hour after I dropped $500 on my PSVR a few years ago
- bsaul 4y agoSame here. i had to lie down for 30 min after having played half life 2 with an occulus for an hour. That was to me the major pb with VR adoption, i'm really amazed people don't mention it more anytime Meta is discussed.
- throw827474737 4y agoVR motion sickness is really the norm for most, getting sick by ego-perpective on screen AND not having motion-VR is the surprise...
- throwaway4aday 4y agoIt is a common problem the first time you play a VR game with smooth locomotion. The good thing is that as long as you take breaks and come back to it you will (usually) get over it. It happened to me when playing Boneworks for the first couple of times but now I don't get it even in the most extreme, fast moving games. The only thing that will make me sick is if the display freezes or stutters really badly which is quite rare. For games without smooth locomotion, VR sickness usually isn't a problem unless it's a crap game that stutters or has other problems.
- duskwuff 4y ago> i had to lie down for 30 min after having played half life 2 with an occulus for an hour. Honestly, this sort of game is probably a worst-case scenario for motion sickness. Like most FPS games, it's designed around unrealistically fast player movement, which is a recipe for nausea -- and the janky physics and low-resolution models and textures of a nearly 20-year-old game don't help, either.