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> I can see some junior dev spending time putting version numbers on literally every data structure That's a strawman argument. > And when logs go from "huh,
by scott_w 4y ago
> I can see some junior dev spending time putting version numbers on literally every data structure
That's a strawman argument.
> And when logs go from "huh, if this happens I want to know about" type thoughts as you are coding to "lets make a full pass and see where I could have added some logs to this PR" then effort is being spent too far in advance.
That's a strawman argument.
> have to use something like an ECS for performance reasons. This is pretty common for embedded or game domains.
If your domain requires something else, you probably already know it.