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Please no. Doh’t feed bad typography to kids. (When I was a kid, I had access to good design examples. I hated fonts “for kids”. Also, because the essence of p
by blue1 4y ago
Please no. Doh’t feed bad typography to kids.
(When I was a kid, I had access to good design examples. I hated fonts “for kids”. Also, because the essence of play is simulation, and childish fonts ruin the game)
- lupire 4y agoKids don't like comics fonts?
- Shared404 4y agoNot when they'ee out of place. Any time I've worked with kids older than ~8, they'll gravitate away from comic or obviously "kid focused" fonts, and more towards "cool" fonts.
- geraldwhen 4y agoComic sans black on white is more readable than most copy produced in modern web products. Designers love grey on grey. I’ll take comic sans any day.
- zasdffaa 4y agoFont and font contrast are entirely orthogonal.
- flobosg 4y agoAre they? Font contrast is a multifaceted concept that encompasses not only color but other properties as well. For instance, stroke weight and its modulation, which are inherent to a typeface.
- zasdffaa 4y agoCan you give a visual example where they're not? (other than anti-aliasing round the edges)
- flobosg 4y agoSee https://medium.com/alex-couch-s-portfolio/type-hierarchy-and-the-blurry-eye-test-b640c9788b66 https://medium.com/alex-couch-s-portfolio/type-hierarchy-and... for some of them. The “blurry eye test” mentioned there is related to the typographical term of color (see https://bigelowandholmes.typepad.com/bigelow-holmes/2015/04/form-pattern-texture-in-the-typographic-image.html https://bigelowandholmes.typepad.com/bigelow-holmes/2015/04/... and https://practicaltypography.com/color.html https://practicaltypography.com/color.html) which is affected, among other things, by the actual shape of the glyphs. Font contrast has little to do, if anything at all, with anti-aliasing.
- zasdffaa 4y agoI see. You're clearly knowledgeable in this area and my naively used terminology has misled you. In terms of contrast I'm talking about the simple stuff "Contrast is the difference in luminance..." https://en.wikipedia.org/wiki/Contrast_(vision) https://en.wikipedia.org/wiki/Contrast_(vision) whereas you're talking of something typographical I was unaware of. Sorry for the confusion.
- flobosg 4y agoIn the end, font contrast also involves the simple stuff, but the difference in perceived luminance depends on more than just foreground and background colors.
- SamBam 4y agoTo be fair, though, the first comment that referred to contrast was clearly talking only about color, and had nothing to do with "topography contrast." The original comment was > Designers love grey on grey. I’ll take comic sans any day. These are two orthogonal features. It's like saying "fashion today is really into high waists, but I'll take denim any day."
- flobosg 4y ago> the first comment (…) was clearly talking only about color That comment explicitly mentions a typeface (Comic Sans).
- layer8 4y agoWhile I wouldn’t advocate for Comic Sans, monospace isn’t exactly good typography either.
- mcv 4y agoBut appropriate for a game about shell commands.
- throwamon 4y ago> When I was a kid, ... I hated fonts “for kids” So you were a snob since you were a child. Got it. Please stop gatekeeping subjective matters.