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Shouldn't we see "cancelling" pretty quickly die out if that was the case? Essentially, you'd build up social capital and then spend it with a bang and it's gon
by luckylion 4y ago
Shouldn't we see "cancelling" pretty quickly die out if that was the case? Essentially, you'd build up social capital and then spend it with a bang and it's gone. No more cancelling.
That's not what I see happening. Granted, I try not follow these things too closely, but I didn't get the impression that any social capital was spent -- quite the opposite. If you successfully cancel someone, you earn the points for bringing down a bad person, they were cancelled after all, which proves their guilt. And, like a war lord after a successful raid, you also gathered power, and you instill fear. Will one of your allies jump in front of you to protect someone they don't deem evil when they've just seen you destroy someone? I believe the likelihood decreases with each campaign.
It looks to me more like a authoritarian state forming: in the beginning, you still have an opposition that will resist and fight. But the more of them you throw in prison, drive into exile or simply murder, the weaker the resistance gets and the easier it becomes to attack those that remain.