3 ms·
Right, this does seem to be a cyclical thing. My point is that it would be extremely weird for every developer to simultaneously exit the VR market immediately
by trafficante 4y ago
Right, this does seem to be a cyclical thing.
My point is that it would be extremely weird for every developer to simultaneously exit the VR market immediately AFTER Alyx gets multiple GotY nods and new hardware sells multiple millions of units.
And yet, apparently, this is what happened. On some level I suspect FB buying up a dozen of the biggest VR game studios and letting them languish is a big part of the problem.
- Schroedingersat 4y ago> My point is that it would be extremely weird for every developer to simultaneously exit the VR market immediately AFTER Alyx gets multiple GotY nods and new hardware sells multiple millions of units. Facebook trying to muscle in was likely the nail in the coffin, but if you compare Alyx to other platforms then a couple million sales for the biggest and most anticipated game on the platform ever is pretty damning. That's very similar revenue to a switch port of a decade old game like captain toad treasure tracker.