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No legs was just a symbol for how bad the whole thing is in general: - "Metaverse" of 2022, https://twitter.com/shiringhaffary/status/1579892468316676096 https
by dmitriid 4y ago
No legs was just a symbol for how bad the whole thing is in general:
- "Metaverse" of 2022, https://twitter.com/shiringhaffary/status/1579892468316676096 https://twitter.com/shiringhaffary/status/157989246831667609...
- Playstation Home of 2007, https://twitter.com/CaseyTheVA/status/1579936236122185728 https://twitter.com/CaseyTheVA/status/1579936236122185728
- andybak 4y agoBad visually? Or bad in terms of user-experience? Or in terms of overall utility? For whom? VRChat and RecRoom both are arguably "metaverses" (although we just called it "social VR" pre-hype) and have pretty healthy usage numbers. The latter is more of a games hub but all these apps are a mix of different use-cases so not a clear distinction. (Consider Fortnite which is now social but was originally just a multiplayer game) There's a debate to be had about aesthetics - some of that boils down to taste. But you can't argue that all social VR apps are useless. EDIT - wording tweaks
- dmitriid 4y ago> But you can't argue that all social VR apps are useless. I'm not arguing that. I think I pretty clearly stated what I meant. Everything else is you arguing with someone else.
- andybak 4y agoYou said: > No legs was just a symbol for how bad the whole thing is in general: That isn't terribly clear to me at all. "How bad" in what way? What is "the whole thing"? The links you provided are comparing two apps. I presume you prefer one to the other. I'm guessing the reason is visual..? But I'm not sure. I was actually hoping for some more clarity from you.