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I would love to know how it was developed - what languages, technology stack they used before Unity and other things came about to make coding a MMPORG easier.
by tibbydudeza 4y ago
I would love to know how it was developed - what languages, technology stack they used before Unity and other things came about to make coding a MMPORG easier.
- lewispollard 4y agoDo you know of any successful MMO made with Unity? I have a hard time believing that it's responsible for any ease of MMO development, but I haven't played MMOs much since WoW/FFXIV so maybe I'm behind.
- beernutz 4y agoI think maybe Genshin Impact is made with Unity.
- lewispollard 4y agoIt is, but it's also not really an mmo, it has a 4 player online co-op mode iirc.
- Raph_Koster 4y agoOriginal lead designer here. Quora has answers on on the tech stack in this thread: https://www.quora.com/What-was-the-technology-stack-driving-the-original-Ultima-Online-servers https://www.quora.com/What-was-the-technology-stack-driving-... Reddit has answers on the rendering engine here: https://www.reddit.com/r/gamedev/comments/d3cd2v/anyone_know_how_the_ultima_online_terrain_effect/ https://www.reddit.com/r/gamedev/comments/d3cd2v/anyone_know... I contributed replies to both, but there's further detail from others. There are piles of Ultima Online postmortem materials on my website, https://www.raphkoster.com https://www.raphkoster.com -- and those and more are collected in my book "Postmortems."
- tibbydudeza 4y agoThanks !!!.