4 ms·
TFA's "really divisionless" algorithm is basically what you suggest, except it adds 32 or 64 bits of randomness in each iteration, instead of 1 random bit.
by fanf2 4y ago
TFA's "really divisionless" algorithm is basically what you suggest, except it adds 32 or 64 bits of randomness in each iteration, instead of 1 random bit.