4 ms·
> ... just 1% more productive I see this repeated again and again but where are the studies? I totally fail to see how putting a VR headset would make the cor
by TacticalCoder 4y ago
> ... just 1% more productive
I see this repeated again and again but where are the studies? I totally fail to see how putting a VR headset would make the corporate world more productive.
I'm not a luddite: for example I can clearly see why AR, when I drive my car, can be convenient (say with navigational aids) or can provide safety features. I see the use cases that'd benefit many people.
But a VR headset making people in the corporate world more productive? I mean: it may be the case but it remains to be seen.
Heck, I don't even know: are people supposed to do VR meetings seeing 3D avatars kinda looking like the other persons in the meeting? For I don't see how you could see the real person correctly, knowing that it'll have a VR headset on its head (so it cannot filmed by any camera correctly).
How are facial expressions going to be represented in the VR meetings?
Someone will smile and you'll instead see a 3D model smiling? I'd say if that's the case the chance that there's a productivity gain has to be weighted with the chance that it could also be the biggest flop in the history of flops...
- bee_rider 4y agoIt is weird because VR is the subject of this giant bet by Facebook. Really VR is still nascent. I bet you couldn't find a really bulletproof study in the 90's that giving employees laptops would boost productivity by a measurable percentage, but it still seemed like a reasonable thing to try out at least. I believe there's work on getting cameras inside the headsets for expressions and gaze-tracking.