4 ms·
> Game engines already have the lead in that area and they proved that it's possible and can be made very efficient Game engines basically implement their own
by Mikeb85 4y ago
> Game engines already have the lead in that area and they proved that it's possible and can be made very efficient
Game engines basically implement their own "runtime". They all have stuff like memory management, scripting languages (and usually plugins use the scripting API), and the game is just a package of assets and code that are run by the engine...