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I have had lots of great experiences in VR. I used to be a 3d modeler, so I've found sculpting and painting in VR to be excellent. Tilt Brush, SculptVR, Gravit
by ralusek 4y ago
I have had lots of great experiences in VR.
I used to be a 3d modeler, so I've found sculpting and painting in VR to be excellent. Tilt Brush, SculptVR, Gravity Sketch, Medium. To scale up what you're working on, sculpt out a building while truly feeling like you're inside it. It's great.
Then there's gaming experiences. The first game I tried was Vader Immortal. It was a surreal experience, by far the most immersive gaming experience I've had. It sounds insane, but the first time you encounter Darth Vader, it actually made me realize for the first time that this is a terrifying person in front of me. It was the first time I didn't think of him as a cartoonish villain, but an actual hulking presence.
Then I tried SkyrimVR. At first I was unimpressed, as I was playing a melee character. Swinging weapons that are meant to be heavy and attack with respect to their weight felt extremely silly when I could just wiggle them around as fast as I wanted. But then I tried bow and arrow, and the game did a complete 180. I became fully immersed and played all the way through. It was indescribable the degree to which I inhabited this world for about a month, in no way comparable to my previous playthrough a decade ago in PC.
Then there's Beatsaber. Best cardio I've gotten in years. It doesn't feel like exercise because it's genuinely fun and extremely hard, and you come out drenched in sweat.
The horror experiences, like with Resident Evil 7, absolutely terrifying. There is no genre more enhanced than horror.
And finally, the gimmicks. I brought VR to a few family events where kids and adults alike were trying the gimmick games. We cast the screen to the TV so everyone could watch, and they proceeded to try Richie's Plank Experience. Again, it's gimmicky, it's not meant to be lasting fun, but it was a great introduction for everyone, and they loved it. Watching adult men crawling on the floor out on a virtual plank.
- notafraudster 4y agoThis all clicks with my experience with VR, but don't you think this is pretty small fry and additive? You've got some fun hobby-grade content production stuff, you've got a handful of good but small scale experiences, you've got a handful of things that already exist but that there are arguably benefits to doing in VR (in exchange for drawbacks), you've got an exercise video game that more or less compares to existing exercise video games, and everyone agrees it's a sort of fun novelty that fills the same kind of niche the Wii did 15 years ago. I agree all of this stuff is cool. I had a great time with some of the VR games I played on Steam including Beat Saber. But how is this totally underappreciated? I think most in the gaming community would exactly echo this level of appreciation. It just isn't and won't be a bigger deal than this.